Persuasive Technology 2016 invites participation in the following categories:
- Paper (short and long)
- Doctoral Consortium
- Persuasive Game Jam
Below you find information regaring each of the categories.
This format is suitable for original research, which is completed work at the time of submission and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers can be short (max. 6 pages) or long (max. 12 pages) and describe work not presented, published or simultaneously submitted elsewhere. Following previous year's conferences, submissions need to adhere to the Springer LNCS format and include title, abstract, keywords, contribution, and references (included in the max. number of pages).
Attention will be paid in the reviewing process to originality, technical soundness, quality of writing, ethics, validation, and connections with other work in the domain of persuasive technology. To support the blind review process of long and short papers, submissions need to be anonymous. Names and affiliations must be removed from the title page, excessive self-citation in the bibliography must be kept to a minimum and citation to the authors' previous work in the text body must be in third person (e.g. avoiding “As we described in , …” and using instead “As <Author Name> described in ).
Submissions have to be done via the Springer Online Conference Service OCS. Accepted papers will be included in the conference proceedings and be devoted a timeslot for oral presentation.
When accepted a camera ready version of the paper (as .pdf) including source files (e.g., .doc, .docx or LaTeX files) must be submitted. At least one author per submission is required to register before the end of the early registration period and be present at the conference. Inclusion in the proceedings is conditional upon successful registration.
Paper submission deadline: November 13, 2015 Extended paper submission deadline: November 30, 2015 Decision notification: January 22, 2016 Camera ready: February 5, 2016
This format is suitable for descriptions of small studies/experiences, of project outlines, of work in progress. Authors should submit a 4-page abstract (including references, no anonymization needed) in Springer LNCS format. Poster paper submissions need to be done via the poster submission system.
Accepted posters will be included in the adjunct conference proceedings. Posters will be displayed and presented during a dedicated session of the conference. Inclusion in the adjunct proceedings is conditional upon successful registration.
If you have any questions, please refer to firstname.lastname@example.org.
Poster submission deadline: January 29, 2016 Decision notification: February 19, 2016
Camera ready: February 26, 2016
On Monday, April 4 2016, the Doctoral Consortium of Persuasive2016 will take place. The Doctoral Consortium is a special session of the conference where PhD students in the early phases of their research can receive advice in a constructive atmosphere. Students present and discuss their research with other PhD students and a panel of established researchers in the area of persuasive technology. Students interested in participating in the Doctoral Consortium should submit a 2-page abstract in Springer LNCS format describing their research question, its position with respect to the state of the art, their research plans and methodology, ideas, and results achieved so far. You do not need to present completely finished research projects: also plans (without any results yet) are very much welcome!
Submission is done via email to email@example.com.
Accepted abstracts will be included in the adjunct conference proceedings. Accepted DC students will get free access to the conference, unless they are also presenting a paper, poster, or demo. In this case they have to pay the registration fee. (See submissions descriptions for papers, posters, and demos.)
Join the Doctoral Symposium to:
- receive valuable feedback on your research project
- join the heart of the Persuasive Technology community
- build your network of contacts to professors and other PhD-students
It will be a one-track, one-day meeting on Monday April 4, right before the Persuasive conference. Next to great scientific contents, we will also spend attention to social activities (e.g., lunch & dinner).
DC submission deadline: February 14, 2016 Decision notification: February 19, 2016
Camera ready: February 26, 2016
If you want to demonstrate a piece of persuasive technology during the demo session so that attendees can try and interact with it, please submit a max 4-page description in Springer LNCS format, including the description of the system and its purpose, its status of implementation and deployment, contents of the demo to be shown at the conference, and equipment.
Submission is done via email to firstname.lastname@example.org.
Inclusion in the adjunct proceedings is conditional upon successful registration. If you want to show a commercial product then you might be asked to pay an exhibition fee.
Demos submission deadline: January 29, 2016 Decision notification: February 19, 2016
Camera ready: February 26, 2016
Workshops are meant to gather a number of people to work interactively on a (future) topic and exchange ideas. Approved workshops will be announced on the website. They will take place during a half- or full-day session before the conference. If you want to organize a workshop, please submit a proposal as a max. 4-page description in Springer LNCS format, including a description of the topic, motivation, organization, expected outcome, and supporting materials to email@example.com. Accepted proposals will be included in the adjunct conference proceedings (conditional upon successful registration).
Workshop proposal submission deadline: November 13, 2015 Extended workshop proposal submission deadline: November 30, 2015
PERSUASIVE GAME JAM:
For the first time we will host a game jam at Persuasive Technologies 2016. The idea behind this game jam is to create games and playful interactive objects that act as persuasive artifacts within social settings. Prototypical implementations of game designs will be accomplished in a one-day workshop and presented at the conference. Detailed information
Accepted papers will be published by Springer in a volume of the Lecture Notes in Computer Science. Workshop and demo descriptions, abstracts from posters, and doctoral consortium abstracts will be published as an adjunct proceedings.